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Neck Frog
Hop through friendly traffic and ride moving logs using four gentle head flicks.
All gamesAbout Neck Frog
Neck Frog is a road-and-river crossing puzzle on an 11 by 12 grid with a clear objective: fill all five lily homes at the top. Four rows of traffic sit between you and the river, four rows of water sit above that, and you start at the bottom centre.
We built it as the friendlier sibling to Neck Crossy. Where Crossy is endless and escalating, Frog is a fixed board with a finish line, which changes it from a reflex test into a route-planning exercise — you can see the whole problem at once and work out the order to solve it in. The traffic is deliberately described as friendly: the lanes are readable and the gaps are real, because the challenge is meant to be the round trip, not the individual crossing.
The five homes are spaced across the top row at fixed positions, and each one you fill is banked permanently. That structure means a run has a shape — the first home is easy, the fifth is played on a board you already know cold, and the difficulty comes from having to make the same crossing five times without a mistake.
How to play
- Head flick up, down, left or right — hop one square
- Arrow keys or WASD — the same four hops
- Cross four lanes of traffic, then four rows of river
- On the river the logs are safe and the water is not — ride them across
- Fill all five lily homes at the top of the board to win
Tips & tricks
- Plan the whole crossing before you start it. The board is fixed at 11 by 12 and fully visible, so unlike an endless runner you can pick a route rather than react to one.
- Take the outer homes first. The middle of the top row is the easiest to reach, so leaving it for last gives you the simplest crossing when the pressure of a long run is highest.
- Wait in the median. The row between the traffic and the water is safe — use it to reset and line up rather than pushing straight through both hazards in one go.
- On the water, plan two rows ahead. Logs drift in alternating directions, so the log you want on the next row is moving away while you ride the current one.
- Sideways hops cost nothing on a safe row. Use them to line up with a lily home before you commit to the final hop.
Frequently asked questions
- How do I win Neck Frog?
- Fill all five lily homes at the top of the board. Each home you reach is banked permanently.
- Is it free to play?
- Yes, free in the browser with no download or sign-up.
- Can I play without a webcam?
- Yes. Arrow keys and WASD hop in all four directions.
- Why did I drown on a log?
- Logs are safe but they drift. If a log carries you off the edge of the board, or you hop into open water between logs, the run ends.
- Is my camera video stored?
- No. All tracking is processed locally in your browser.