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Neck Slicer

A webcam-controlled fruit slicing browser game for short movement breaks.

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About Neck Slicer

Neck Slicer is a 75-second score attack: fruit is launched into the air and you slash it by flicking your head through it. Each fruit is worth 10 points, hitting a hazard costs you 15, and slashes chain into combos when they land within 520 milliseconds of each other.

The design question was how to represent a slash with a neck. A head flick is a direction, not a stroke, so a slash here is a 230-millisecond arc through the play area in the direction you flicked — long enough to catch several fruit at once if they are lined up, which is where the combo system comes from. Six fruit types are in rotation, from a 44-unit watermelon down to a 30-unit strawberry, and the larger ones are both easier to hit and slower to fall.

Spawns start every 950 milliseconds and accelerate to every 360, so the last twenty seconds are considerably busier than the first twenty. Because the clock is fixed rather than the run ending on a mistake, it is the most forgiving game here for a first attempt — a bad start costs points but never ends the session early.

How to play

  • Flick your head in any of four directions — slash a 230-millisecond arc that way
  • Arrow keys or WASD, or the mouse, for the same slashes
  • Fruit scores 10 points; hazards cost 15
  • Slashes within 520 milliseconds of each other build a combo
  • The round always lasts 75 seconds

Tips & tricks

  • Wait for clusters. A single slash sweeps a whole arc, so two fruit on the same line are worth twice as much for the same movement — patience beats speed here.
  • Keep the combo window alive. At 520 milliseconds between slashes the chain is easy to hold once started, and a long chain is worth far more than picking off stray fruit.
  • Slash across, not at. Aim your flick through where the fruit will be, since the arc sweeps a path rather than hitting a point.
  • Go for the big fruit when the screen is busy. A 44-unit watermelon is nearly 50 percent wider than a strawberry and much easier to catch mid-flick.
  • The last twenty seconds spawn nearly three times as fast as the first. Bank safe points early rather than taking risky slashes near hazards, because the end of the round is where the volume is.
  • A hazard costs 15 points, more than a fruit is worth. When a hazard is travelling with a cluster, it is genuinely correct to let the whole cluster go rather than to slash around it.

Frequently asked questions

How long is one round?
Seventy-five seconds. The clock is fixed, so a mistake costs points but never ends the round early.
Is Neck Slicer free?
Yes, free in the browser with no account or download.
How does the combo system work?
Slashes that land within 520 milliseconds of each other chain into a combo for bonus scoring.
Can I play without a camera?
Yes. Arrow keys, WASD, and the mouse all perform slashes.
Does the site keep my camera video?
No. It is processed on your device inside the browser and never uploaded.

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